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| There are at least as many speculations as to the origins of Hurk as the destination as a destination for would be warriors as there are factions operating within the region, with many groups claiming lineage to mythological figures or societies that predate recorded history. | There are at least as many speculations as to the origins of Hurk as the destination as a destination for would be warriors as there are factions operating within the region, with many groups claiming lineage to mythological figures or societies that predate recorded history. | ||
| - | It is broadly agreed that the culture of [[pit fighting]] goes back beyond recorded history and that this culture is deeply intertwined with the many different mercenary organizations that make their home there. | + | It is broadly agreed that the culture of [[pit fighting]] goes back beyond recorded history and that this culture is deeply intertwined with the many different |
| ===== Factions ===== | ===== Factions ===== | ||
| + | This whole section is written in draft format, so I'mma slap a big ol FIXME on it | ||
| ==== The New Tacticians Guild ==== | ==== The New Tacticians Guild ==== | ||
| + | Prides themselves on order and tactics, very efficiency and law and order coded. | ||
| + | Progressivist/ | ||
| + | ==== Pit Rats ==== | ||
| + | Lil' guys who fight dirty, nowhere else to go dregs of society kinda folks, everyone' | ||
| + | |||
| + | Take odd jobs, skirt the bureaus, very very much no longer allowed to fight after NTG takeover | ||
| + | |||
| + | ==== Gladiatorial Society ==== | ||
| + | Pit fighting guild, big snooty assholes, usually with a loooong lineage, very exclusive club | ||
| + | |||
| + | NTG generally not big on pit fighting so there' | ||
| + | |||
| + | ==== Mariners Guild ==== | ||
| + | Despite Hurk being mostly landlocked, it has huge presence in major ports along the coast. Mariners Guild are the largest mercenary navy guild there are. | ||
| + | |||
| + | ==== Corsairs of Cilta ==== | ||
| + | As the name implies, mostly a Cilta based society of naval mercenaries who nevertheless have a political presence in Hurk, because it's where the action is. | ||
| + | |||
| + | ==== Mountain Ogres ==== | ||
| + | Big ass guys. People thought they were dumb but they' | ||
| + | |||
| + | ==== Probably some kind of monastic order ==== | ||
| + | I imagine they'd have a war deity of some kind | ||
| + | |||
| + | Or maybe they just think combat is very spiritual. Maybe that's two different factions. Heck, we can do as many as we want. | ||
